Quality
Type in your grain, fit and stitching to see your dress's two quality values. Quality for the commission uses your client's fit, and it's the one quality requirements check. Quality without a client sets the Sell Price and decides whether a gift passes on quality.
- Quality for the commission
- 84
- Quality without a client
- 82
Good news: as a gift, this dress passes on quality, because its quality without a client is above 80.
As a gift, this dress falls short on quality, because its quality without a client is 80 or less. It can still pass if it meets every requirement of the client's Personal style.
Formula
A commission's quality is 30% grain, 20% fit and 50% stitching, rounded. Grain is the average over all the pieces of the dress, and a piece you didn't cut counts as 0.
Without a client, quality is 40% grain and 60% stitching. The game uses this quality for the sell price, for gifts and for the top-quality achievement.
A quality line counts the client's fit too, so an "at most" quality line fails if your sewing is too good.
Fit compares the mannequin's three gear settings with your client's body. A perfect match scores 100, and it drops fast as they drift apart: 100 x (1 - 200 x the sum of the squared differences), never below 0.
When you cut a piece, the game shows its grain quality. It's best when the piece's grain line runs along the length of the fabric. On the cross grain a normal piece gets at most 75, and a piece that's too far off gets 0. A bias-cut piece gets full marks either way.
Each stitch scores by how close it lands to the seam line. If the needle slips too far, the machine stops, the fabric goes back to your last good stitch, and the seam loses 10 points. Press R to start the seam again and get those lost points back.
For the top-quality achievement you need a quality of 99.5 or more, counted without a client.